Here is where information by Vryce about Medievia V will be posted

Thanks to GEENGYR for the lastest information

[Fri Jun 18 16:03] Vryce:(148):: we just dont want people to be able to fly cheaply all the time anywhere, that will end
[Fri Jun 18 16:03] Vryce:(148):: U pick your adventure and location you go there, if you wish to move all over all the time you will pay dearly or the dragons will simply refuse
[Fri Jun 18 16:04] Vryce:(148):: everything changes
[Fri Jun 18 16:05] Vryce:(148):: we dont reimburse, you can decide to quit if you want
[Fri Jun 18 16:05] Vryce:(148):: charms will work as they always did, but you CANNOT call a dragon all the time in Med V, it just wont work
[Fri Jun 18 16:05] Vryce:(148):: you will find dragons are the biggest use of the new MOOD module also
[Fri Jun 18 16:06] Vryce:(148):: if you can move anywhere on the game as easy as now, the game is to small, its not real and not the game I wish to run
[Fri Jun 18 16:06] Vryce:(148):: heromounts will change, EVERYTHING will change
[Fri Jun 18 16:06] Thokoren:: Vryce quests will stay the same right?
[Fri Jun 18 16:07] Vryce:(148):: almost nothing here will survive to Med 5.3 without changing
[Fri Jun 18 16:07] Vryce:(148):: we are generally to busy making core game changes to worry about welcome splash screens, if anyone wants to send me one I will add it
[Fri Jun 18 16:07] Dorsaider:: im sure vryce, some players would be glad to do ansii art for welcome screen
[Fri Jun 18 16:08] Torak:: vryce with all the changes will new zones and zone building be put on hold?
[Fri Jun 18 16:09] Vryce:(148):: some days dragons wont fly ANYONE
[Fri Jun 18 16:11] Vryce:(148):: rivers wont be navigatable
[Fri Jun 18 16:11] Vryce:(148):: all kinds of ships
[Fri Jun 18 16:11] Vryce:(148):: we may change rivers in 5.4 but thats a while away
[Fri Jun 18 16:12] Vryce:(148):: yes a new type of bulk trading via ships is coming
[IMM] Vryce:(148):: anyone want to see a VERY preliminary and INCOMPLETE version of whats coming with ships?
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[IMM] Vryce:(148):: http://www.medievia.com/ships.html
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[IMM] Vryce:(148):: that has also not been corrected for grammar
[IMM] Vryce:(148):: enjoy ship vs ship pk as its the only massive pk battles you will see for a while, Kingdoms did NOT work
[IMM] Vryce:(148):: the DM will help SH and DH in many undocumented ways
[IMM] Vryce:(148):: bloodlines will get some massive bulk player spells, abodes, familiars(pets), and even land to run businesses on eventually
[IMM] Vryce:(148):: minor control weather ( like make rain to put out a fire (dockyard fires can be VERY expensive)
[IMM] Vryce:(148):: minor storm shield spells
[IMM] Vryce:(148):: businesses are coming in 5.0
[IMM] Vryce:(148):: they will prolly be a mess until 5.2ish :P
[IMM] Vryce:(148):: mess as in not balanced or terrible polished
[IMM] Vryce:(148):: some ship areas will be cpk
[IMM] Velir:: do you feel that trade posts - etc will ever be replaced by player run businesses? perhaps?
[IMM] Vryce:(148):: tradeposts no, they cannot be player controlled, we dont want the mafia here
[IMM] Poit:: whats happens if your ship sinks.. swim back to shore? wasnt reading if you mentionned it
[IMM] Vryce:(148):: you die and go to the nearest marinars graveyard on the mainland
[IMM] Vryce:(148):: I think shops will work once we get to a few thousand people online
[IMM] Vryce:(148):: a few thousand will be easy, like 10k will be hard
[IMM] Vryce:(148):: I have almost NEVER marketed this game
[IMM] Vryce:(148):: how long does it take to do a typical trade run people here do, and where is that from and to?
[IMM] Vryce:(148):: they will pay a LOT MORE A L O T More
[IMM] Vryce:(148):: but man will they be harder :P
[IMM] Vryce:(148):: how long would we want a normal tr to take?
[IMM] Yorenec:: so, jakob would like come over to help, ice the serpent in 3 rounds and steal the sp's ?
[IMM] Vryce:(148):: nod
[IMM] Vryce:(148):: well
[IMM] Vryce:(148):: soon
[IMM] Vryce:(148):: if you only wish to do an hour
[IMM] Vryce:(148):: you will not be doing the same runs your doing now
[IMM] Vryce:(148):: they would take to long
[IMM] Vryce:(148):: but shorter runs will pay more
[IMM] Vryce:(148):: you COULD attempt a across the continent run that takes hours but they would be very risky, but pay A LOT
[IMM] Vryce:(148):: economy will not do well over the next year, it will not be balanced
[IMM] Vryce:(148):: trading is not so balanced right now
[IMM] Vryce:(148):: dragons will cost less the first time you use them lately, and much more the more often you use them
[IMM] Vryce:(148):: flat rate will be gone
[IMM] Vryce:(148):: even take rate asside, the MOOD the current good dragon MF has towards players can drastically change the price
[IMM] Vryce:(148):: every MF has good and or bad feelings towards every other MF
[IMM] Vryce:(148):: and CHAOS and ORDER will soon be things you will start to see why they are the parties in politics
[IMM] Vryce:(148):: kingdoms will be here in 5.2 or 5.3 but they wont be run by players
[IMM] Vryce:(148):: fastest ship goes around 600 rooms per hour
[IMM] Vryce:(148):: as if DM would allow that mind you :P
[IMM] Vryce:(148):: yes all ships are clanships
[IMM] Vryce:(148):: there will NEVER be a ship thats not a CLAN ship. It will never happen.
[IMM] Vryce:(148):: granted I also said bloodlines can never decree :P
[IMM] Vryce:(148):: bloodlines for instance will NOT get ships
[IMM] Vryce:(148):: does anyone ever trade or find an occasion to be walking through the Arraeydn desert ?
[IMM] Vryce:(148):: one town in the desert and one next to it I think
[IMM] Mythion:: V there are no trade routes through that desert
[IMM] Vryce:(148):: there will be
[IMM] Mythion:: the closest that one comes to that desert is while trading from ashton--> gen/rue or back
[IMM] Vryce:(148):: there will also be some very VERY V E R Y cool things happening there
[IMM] Vryce:(148):: I dont expect to market the game until 5.1 is done
[IMM] Vryce:(148):: PC gamer ad worked really well
[IMM] Vryce:(148):: I figured it made us at least $38,000 over the years and cost $10,000
[IMM] Vryce:(148):: we will advertise in Role playing magazines ( a DM type ad) and we will do general CHAT ads for our awesome chat aspect
[IMM] Vryce:(148):: dragon magazine ad was cheap, like a grand, but I never saw much of a return on it
[IMM] Vryce:(148):: when we ran those ads though we did not have the Tutorial, newbie clan, newbie zones etc
[IMM] Vryce:(148):: nothing marketing wise will happen for a year min

Older News:

[Thu Jan 29 13:54] Vryce: I am working on the first public mobfactions now, the DM has been tracking things for a week now or so. We hope to have Med 5.0 done and started on Med 5.1 this summer
[Thu Jan 29 13:55] Loriath: any prayer of bl items like clan items? (i assume it's a no, but a man can dream)
[Thu Jan 29 13:55] Vryce: from now until then is many upgrades one piece at a time, many changes, and many restarts/crashes and other development fun
[Thu Jan 29 13:57] Sarros: will these public mobfactions, in addition to wandering medievia continent and attempting to take over zones, as you mentioned months back, will also change trading mobfactions, ie more intelligent, or will this eliminate them?
[Thu Jan 29 13:58] Vryce: trading mfs you know now will be replaced, they are dumb and predictable
[Thu Jan 29 13:58] Vryce: there will also be your clan business workers trading goods, along with players
[Thu Jan 29 13:58] Sagitar: regardless of predictability Troll mfs are still difficult
[Thu Jan 29 13:59] Vryce: In medievia V stepping off that trail wont be such a brilliant idea sometimes... many things will just drag you off and you will need to be rescued
[Thu Jan 29 14:00] Briza: dragged off :P
[Thu Jan 29 14:00] Silaria: so does that mean that solo trading will be next to impossible?
[Thu Jan 29 14:01] Rupo: Is anything going to be added to make trade running worth the extra difficulty. At the moment doing an aq is quicker and worth about as much as a long tr minus cata.
[Thu Jan 29 14:01] Vryce: we will attempt to keep everything in balance, one of the reasons we made the economy command
[Thu Jan 29 14:02] Vryce: the trick is to do things in phases scheduled... like clan business mfs will generate cash, so we need ships ready to spend it on
[Thu Jan 29 14:05] Zelieus: what happens if you just let the mobs attack yet ct?
[Thu Jan 29 14:06] Vryce: your clan businesses will shutdown for one, two your portal wont work, three eventually your town will suffer damage
[Thu Jan 29 14:06] Farfara: will clantown rooms be destroyable by MFs .. so clan has to rebuild them?
[Thu Jan 29 14:07] Vryce: not decided on that yet, may have my HRS module which is a new status for wilderness rooms, converted to work in zones to... dunno which way i will go
[Thu Jan 29 14:08] Vryce: HRS module has things like spreading fires, and dozens of new status things that are persistant from scorched earth battle scares to growing corn in a field
[Thu Jan 29 14:08] Sidmesh: how will this effect multi level requirements? or will their be one added and trading taken away
[Thu Jan 29 14:09] Vryce: nothing will be added to MLR, heroes will eventually have to do some heroic things to remain hero, otherwise there will be other reasons to go forth into the wilderness than MLR
[Thu Jan 29 14:12] Loriath: is superclass a phased approach to med V that is coming soon or are there a lot of planned implementations before that - curiousity about superclass is driving me nuts =)
[Thu Jan 29 14:13] Vryce: Most likely Med 5.1
[Thu Jan 29 14:14] Aimonsorcio: large bloodlines are going to have control of castles? and if so what size bloodline are we talking about
[Thu Jan 29 14:15] Kojajnes: yes but what does being in charge of a castle entail
[Thu Jan 29 14:15] Norgath: what would be the advantage of castles? yes, it sounds like a stupid question, but to me, it just seems as if it's one more piece of property for mf's to attack
[Thu Jan 29 14:15] Vryce: depends, say top 12 depths get castles, next 30 get estates, then houses, etc, way down to a stupid cave and shack... in 2004 a shack may be legend deep but in 2010 when we have many deeper bloodlines..\
[Thu Jan 29 14:15] Vryce: a legend bl may not get you any abode at all
[Thu Jan 29 14:15] Vryce: you can move them on occasion
[Thu Jan 29 14:16] Tas: Reminding me almost of kingdoms somewhat, I miss kingdoms actually....
[Thu Jan 29 14:16] Zark: move a castle???
[Thu Jan 29 14:16] Vryce: magic
[Thu Jan 29 14:16] Vryce: and 3dzone module :)
[Thu Jan 29 14:17] Brahmus: in the taking of castle greyskull skeletor moves greyskill to another DIMENSION by diverting power from a black hole, so i think moving a small castle like azure is feasible
[Thu Jan 29 14:17] Vryce: in the end camping will possible be out, replaced by abode camping, camping being the term of having morts logged out in strategic locations to log in and already be someplace
[Thu Jan 29 14:19] Vryce: and interesting thing is that roads are built to a certain potential distance, so you say build castle X here 5 rooms from road, and the next person says 5 from that.... you can pretty much make a new road
[Thu Jan 29 14:20] Aeskdar: In med V is it going to be harder to reach Hero?
[Thu Jan 29 14:21] Solin: How much of med 5 is going to be player influenced, like the mud polled about what changes to be made?
[Thu Jan 29 14:21] Vryce: will take more know how and effort but not more time, hopefully
[Thu Jan 29 14:22] Vryce: politics module was made to do just that
[Thu Jan 29 14:23] Zinzinelli: ok so bloodline castles should go by more than pure depth, because some bloodlines are just deep (justan) where as others are more rounded (cymoril), both are legend and both have a ton of ppl in
[Thu Jan 29 14:25] Vryce: other stuff may not be about depth, some major spells will eventually come about that will most likely go for size
[Thu Jan 29 14:27] Sarros: You said "major spells" are you saying that there will be spells in the game that wil be castable only by large bloodlines? and who would be able to cast these spells?
[Thu Jan 29 14:28] Vryce: yes, and only the higherups
[Thu Jan 29 14:28] Zark: so then youre basically forcing people to play bl?
[Thu Jan 29 14:28] Vryce: like town healing, local weather control.... etc...
[Thu Jan 29 14:29] Vryce: yes I am forcing people who want to get everything out of medievia to have a deep bl or belong to one
[Thu Jan 29 14:29] Reodai: sounds unbalanced, and makes the game only for ppl who play a ton, and not for fun
[Thu Jan 29 14:29] Vryce: its all part of a plan thats over 10 years old
[Thu Jan 29 14:29] Rhyanne: is this going to encourage bl's to be in the same clan/town, cause some of us don't like our bl's much
[Thu Jan 29 14:29] Vryce: it is what it is, Med V will have lots more stuff for people who play an hour here or there, as well as the power players
[Thu Jan 29 14:30] Ashmael: giving the bigger bloodlines, who already have an advantange, an even greater advantange, seems to push the game in a more elite sense, its just making a bigger gap between the best and everyone else
[Thu Jan 29 14:31] Vryce: I have stated for many years now that deep and big bloodlines are what people should be working on
[Thu Jan 29 14:31] Gemini: well should the best have an advantage over everyone else?
[Thu Jan 29 14:31] Timotheus: fact of the matter is that you cannot recruit good players into a bloodline without promising them hundreds in donation gear, and some of us simply cannot afford that.
[Thu Jan 29 14:32] Alcesia: will active bloodlines get more perks than large inactive ones, and will there be a bl ranking system like the current hp bonus system for clans?
[Thu Jan 29 14:32] Monokun: decrees should be cheaper
[Thu Jan 29 14:34] Loriath: if there is no advantages for the people that have spent a load on gear for their bl and spent a load of time playing everyday then there becomes little point in doing all that - i have done so and am excited about bonuses for it
[Thu Jan 29 14:34] Korinne: somehow thought REGEN was a bonus :)
[Thu Jan 29 14:34] Thordar: regen alone is already a significant advantage, more would discourage some people as new ppl as they would see the task of "getting max" too hard, yes its a challenge but people could abandon game, especially those who work and cant play lots
[Thu Jan 29 14:35] Jaskier: hmm it seems to me that bline has just turned into who can shell out the most for don eq, it seems like you have to bribe people to play your bline...this new stuff seems like its only going to worsen that...
[Thu Jan 29 14:36] Taeloch: You don't have to shell out anything for bloodlines. You play someone's bl kid, they play yours. Can't get any more fair than that. People that require me to buy them things just to help me out, I wouldn't want in my bloodline.
[Thu Jan 29 14:38] Zark: not a very realistic point: i got 2 cool guys wanting me in their bl: one offers me full don set, other doesnt. who do i chose?
[Thu Jan 29 14:39] Alztranz: the one you're a better friend with zark. I heroed without don eq, it isn't that big a deal to have it. both my bl kids are friends, neither have asked for don eq either.
[Thu Jan 29 14:41] Vryce: if it was up to me there would be no decree and no donations deals, these are things forced to us by players
[Thu Jan 29 14:42] Kaeodecoi: well... If there wasn't a such thing as inactivity I would agree that there shouldn't be decrees
[Thu Jan 29 14:45] Zorpaxis: how come items like auras and focus' arent no det like talismans?
[Thu Jan 29 14:47] Vryce: these things were also forced by players, so I said fine, but they det. When I made hp and mana donation items I said no more, thats it. Everything else has been imped only after player pressure
[Thu Jan 29 14:49] Alztranz: inactivity is the risk you take, hence another advantage to choosing friends for your bloodlines so you can call/im them and get them to log back on