Older News:
[Thu Jan 29 13:54] Vryce: I am working on the first public mobfactions now, the DM has been tracking things for a week now or so. We hope to have Med 5.0 done and started on Med 5.1 this summer
[Thu Jan 29 13:55] Loriath: any prayer of bl items like clan items? (i assume it's a no, but a man can dream)
[Thu Jan 29 13:55] Vryce: from now until then is many upgrades one piece at a time, many changes, and many restarts/crashes and other development fun
[Thu Jan 29 13:57] Sarros: will these public mobfactions, in addition to wandering medievia continent and attempting to take over zones, as you mentioned months back, will also change trading mobfactions, ie more intelligent, or will this eliminate them?
[Thu Jan 29 13:58] Vryce: trading mfs you know now will be replaced, they are dumb and predictable
[Thu Jan 29 13:58] Vryce: there will also be your clan business workers trading goods, along with players
[Thu Jan 29 13:58] Sagitar: regardless of predictability Troll mfs are still difficult
[Thu Jan 29 13:59] Vryce: In medievia V stepping off that trail wont be such a brilliant idea sometimes... many things will just drag you off and you will need to be rescued
[Thu Jan 29 14:00] Briza: dragged off :P
[Thu Jan 29 14:00] Silaria: so does that mean that solo trading will be next to impossible?
[Thu Jan 29 14:01] Rupo: Is anything going to be added to make trade running worth the extra difficulty. At the moment doing an aq is quicker and worth about as much as a long tr minus cata.
[Thu Jan 29 14:01] Vryce: we will attempt to keep everything in balance, one of the reasons we made the economy command
[Thu Jan 29 14:02] Vryce: the trick is to do things in phases scheduled... like clan business mfs will generate cash, so we need ships ready to spend it on
[Thu Jan 29 14:05] Zelieus: what happens if you just let the mobs attack yet ct?
[Thu Jan 29 14:06] Vryce: your clan businesses will shutdown for one, two your portal wont work, three eventually your town will suffer damage
[Thu Jan 29 14:06] Farfara: will clantown rooms be destroyable by MFs .. so clan has to rebuild them?
[Thu Jan 29 14:07] Vryce: not decided on that yet, may have my HRS module which is a new status for wilderness rooms, converted to work in zones to... dunno which way i will go
[Thu Jan 29 14:08] Vryce: HRS module has things like spreading fires, and dozens of new status things that are persistant from scorched earth battle scares to growing corn in a field
[Thu Jan 29 14:08] Sidmesh: how will this effect multi level requirements? or will their be one added and trading taken away
[Thu Jan 29 14:09] Vryce: nothing will be added to MLR, heroes will eventually have to do some heroic things to remain hero, otherwise there will be other reasons to go forth into the wilderness than MLR
[Thu Jan 29 14:12] Loriath: is superclass a phased approach to med V that is coming soon or are there a lot of planned implementations before that - curiousity about superclass is driving me nuts =)
[Thu Jan 29 14:13] Vryce: Most likely Med 5.1
[Thu Jan 29 14:14] Aimonsorcio: large bloodlines are going to have control of castles? and if so what size bloodline are we talking about
[Thu Jan 29 14:15] Kojajnes: yes but what does being in charge of a castle entail
[Thu Jan 29 14:15] Norgath: what would be the advantage of castles? yes, it sounds like a stupid question, but to me, it just seems as if it's one more piece of property for mf's to attack
[Thu Jan 29 14:15] Vryce: depends, say top 12 depths get castles, next 30 get estates, then houses, etc, way down to a stupid cave and shack... in 2004 a shack may be legend deep but in 2010 when we have many deeper bloodlines..\
[Thu Jan 29 14:15] Vryce: a legend bl may not get you any abode at all
[Thu Jan 29 14:15] Vryce: you can move them on occasion
[Thu Jan 29 14:16] Tas: Reminding me almost of kingdoms somewhat, I miss kingdoms actually....
[Thu Jan 29 14:16] Zark: move a castle???
[Thu Jan 29 14:16] Vryce: magic
[Thu Jan 29 14:16] Vryce: and 3dzone module :)
[Thu Jan 29 14:17] Brahmus: in the taking of castle greyskull skeletor moves greyskill to another DIMENSION by diverting power from a black hole, so i think moving a small castle like azure is feasible
[Thu Jan 29 14:17] Vryce: in the end camping will possible be out, replaced by abode camping, camping being the term of having morts logged out in strategic locations to log in and already be someplace
[Thu Jan 29 14:19] Vryce: and interesting thing is that roads are built to a certain potential distance, so you say build castle X here 5 rooms from road, and the next person says 5 from that.... you can pretty much make a new road
[Thu Jan 29 14:20] Aeskdar: In med V is it going to be harder to reach Hero?
[Thu Jan 29 14:21] Solin: How much of med 5 is going to be player influenced, like the mud polled about what changes to be made?
[Thu Jan 29 14:21] Vryce: will take more know how and effort but not more time, hopefully
[Thu Jan 29 14:22] Vryce: politics module was made to do just that
[Thu Jan 29 14:23] Zinzinelli: ok so bloodline castles should go by more than pure depth, because some bloodlines are just deep (justan) where as others are more rounded (cymoril), both are legend and both have a ton of ppl in
[Thu Jan 29 14:25] Vryce: other stuff may not be about depth, some major spells will eventually come about that will most likely go for size
[Thu Jan 29 14:27] Sarros: You said "major spells" are you saying that there will be spells in the game that wil be castable only by large bloodlines? and who would be able to cast these spells?
[Thu Jan 29 14:28] Vryce: yes, and only the higherups
[Thu Jan 29 14:28] Zark: so then youre basically forcing people to play bl?
[Thu Jan 29 14:28] Vryce: like town healing, local weather control.... etc...
[Thu Jan 29 14:29] Vryce: yes I am forcing people who want to get everything out of medievia to have a deep bl or belong to one
[Thu Jan 29 14:29] Reodai: sounds unbalanced, and makes the game only for ppl who play a ton, and not for fun
[Thu Jan 29 14:29] Vryce: its all part of a plan thats over 10 years old
[Thu Jan 29 14:29] Rhyanne: is this going to encourage bl's to be in the same clan/town, cause some of us don't like our bl's much
[Thu Jan 29 14:29] Vryce: it is what it is, Med V will have lots more stuff for people who play an hour here or there, as well as the power players
[Thu Jan 29 14:30] Ashmael: giving the bigger bloodlines, who already have an advantange, an even greater advantange, seems to push the game in a more elite sense, its just making a bigger gap between the best and everyone else
[Thu Jan 29 14:31] Vryce: I have stated for many years now that deep and big bloodlines are what people should be working on
[Thu Jan 29 14:31] Gemini: well should the best have an advantage over everyone else?
[Thu Jan 29 14:31] Timotheus: fact of the matter is that you cannot recruit good players into a bloodline without promising them hundreds in donation gear, and some of us simply cannot afford that.
[Thu Jan 29 14:32] Alcesia: will active bloodlines get more perks than large inactive ones, and will there be a bl ranking system like the current hp bonus system for clans?
[Thu Jan 29 14:32] Monokun: decrees should be cheaper
[Thu Jan 29 14:34] Loriath: if there is no advantages for the people that have spent a load on gear for their bl and spent a load of time playing everyday then there becomes little point in doing all that - i have done so and am excited about bonuses for it
[Thu Jan 29 14:34] Korinne: somehow thought REGEN was a bonus :)
[Thu Jan 29 14:34] Thordar: regen alone is already a significant advantage, more would discourage some people as new ppl as they would see the task of "getting max" too hard, yes its a challenge but people could abandon game, especially those who work and cant play lots
[Thu Jan 29 14:35] Jaskier: hmm it seems to me that bline has just turned into who can shell out the most for don eq, it seems like you have to bribe people to play your bline...this new stuff seems like its only going to worsen that...
[Thu Jan 29 14:36] Taeloch: You don't have to shell out anything for bloodlines. You play someone's bl kid, they play yours. Can't get any more fair than that. People that require me to buy them things just to help me out, I wouldn't want in my bloodline.
[Thu Jan 29 14:38] Zark: not a very realistic point: i got 2 cool guys wanting me in their bl: one offers me full don set, other doesnt. who do i chose?
[Thu Jan 29 14:39] Alztranz: the one you're a better friend with zark. I heroed without don eq, it isn't that big a deal to have it. both my bl kids are friends, neither have asked for don eq either.
[Thu Jan 29 14:41] Vryce: if it was up to me there would be no decree and no donations deals, these are things forced to us by players
[Thu Jan 29 14:42] Kaeodecoi: well... If there wasn't a such thing as inactivity I would agree that there shouldn't be decrees
[Thu Jan 29 14:45] Zorpaxis: how come items like auras and focus' arent no det like talismans?
[Thu Jan 29 14:47] Vryce: these things were also forced by players, so I said fine, but they det. When I made hp and mana donation items I said no more, thats it. Everything else has been imped only after player pressure
[Thu Jan 29 14:49] Alztranz: inactivity is the risk you take, hence another advantage to choosing friends for your bloodlines so you can call/im them and get them to log back on